NVIDIA QUADRO P6000 (Rev. 1.0)
Đặc điểm kỹ thuật
- GPU Memory
- 24 GB GDDR5X
- Memory Interface
- 384-bit
- Memory Bandwidth
- Up to 432 GB/s
- NVIDIA CUDA® Cores
- 3840
- System Interface
- PCI Express 3.0 x16
- Max Power Consumption
- 250 W
- Thermal Solution
- Active
- Display Connectors
- 4x DP 1.4 + DVI-D DL
- Max Simultaneous Displays
- 4 direct, 4 DP 1.4 Multi-Stream
- Max DP 1.4 Resolution
- 7680 x 4320 @ 30 Hz
- Max DVI-I DL Resolution
- 2560 × 1600 @ 60 Hz
- Form Factor
- 4.4" H × 10.5" L, Dual Slot, Full Height
- Graphics APIs
- Shader Model 5.1, OpenGL 4.5, DirectX 12.0, Vulkan 1.0
- Compute APIs
- CUDA, DirectCompute, OpenCL™
- Supported Platforms
- Microsoft Windows 10 (64-bit and 32-bit)
- Microsoft Windows 8 and 8.1 (64-bit and 32-bit)
- Microsoft Windows 7 (64-bit and 32-bit)
- Linux® - Full OpenGL implementation, complete with NVIDIA and ARB extensions (64-bit and 32-bit)
- NVIDIA Driver Downloads
- GPU Memory
- 24 GB GDDR5X
- Memory Interface
- 384-bit
- Memory Bandwidth
- Up to 432 GB/s
- NVIDIA CUDA® Cores
- 3840
- System Interface
- PCI Express 3.0 x16
- Max Power Consumption
- 250 W
- Thermal Solution
- Active
- Display Connectors
- 4x DP 1.4 + DVI-D DL
- Max Simultaneous Displays
- 4 direct, 4 DP 1.4 Multi-Stream
- Max DP 1.4 Resolution
- 7680 x 4320 @ 30 Hz
- Max DVI-I DL Resolution
- 2560 × 1600 @ 60 Hz
- Form Factor
- 4.4" H × 10.5" L, Dual Slot, Full Height
- Graphics APIs
- Shader Model 5.1, OpenGL 4.5, DirectX 12.0, Vulkan 1.0
- Compute APIs
- CUDA, DirectCompute, OpenCL™
- Supported Platforms
- Microsoft Windows 10 (64-bit and 32-bit)
- Microsoft Windows 8 and 8.1 (64-bit and 32-bit)
- Microsoft Windows 7 (64-bit and 32-bit)
- Linux® - Full OpenGL implementation, complete with NVIDIA and ARB extensions (64-bit and 32-bit)
- NVIDIA Driver Downloads
* The entire materials provided herein are for reference only. GIGABYTE reserves the right to modify or revise the content at anytime without prior notice.
* Advertised performance is based on maximum theoretical interface values from respective Chipset vendors or organization who defined the interface specification. Actual performance may vary by system configuration.
* All trademarks and logos are the properties of their respective holders.
* Due to standard PC architecture, a certain amount of memory is reserved for system usage and therefore the actual memory size is less than the stated amount.
* Advertised performance is based on maximum theoretical interface values from respective Chipset vendors or organization who defined the interface specification. Actual performance may vary by system configuration.
* All trademarks and logos are the properties of their respective holders.
* Due to standard PC architecture, a certain amount of memory is reserved for system usage and therefore the actual memory size is less than the stated amount.
