• NVIDIA Turing GPU Architecture
  • 640 NVIDIA® CUDA® Cores
  • 4GB GDDR6 Memory
  • Up to 160GB/s Memory Bandwidth
  • 4x Mini DisplayPort 1.4
NVIDIA RTX T600
PERFORMANCE
IMAGE QUALITY
DISPLAY FEATURES
Software Support
NVIDIA RTX T600
Power and Performance in a Small Form Factor
The NVIDIA® T600, built on the NVIDIA Turing™ GPU architecture, delivers amazing performance and capabilities for a range of professional workflows. With 640 CUDA Cores, 4 GB of GDDR6 memory, and the ability to drive up to four 5K displays, the NVIDIA T600 enables complex multi-application workloads, such as the creation of 2D and 3D models or HD video editing. Take advantage of a flexible, single-slot, low-profile package that’s suitable for the most space and power-constrained workstation chassis.
PERFORMANCE
Turing GPU Architecture
Based on state-of-the-art 12nm FFN (FinFET NVIDIA) high-performance manufacturing process customized for NVIDIA to incorporate 640 CUDA cores, the NVIDIA T600 GPU is a powerful Single Slot professional solution for CAD, DCC, financial service industry (FSI) and visualization professionals in general looking to reach excellent performance in a compact and efficient form factor. The Turing GPU architecture enables the biggest leap in computer real-time graphics rendering since NVIDIA’s invention of programmable shaders in 2001.
Advanced Streaming Multiprocessor (SM) Architecture
Combined shared memory and L1 cache improve performance significantly, while simplifying programing and reducing the tuning required to attain best application performance. Each SM contains 96 KB of L1 shared memory, which can be configured for various capabilities depending on compute or graphics workload. For compute cases, up to 64KB can be allocated to the L1 cache or shared memory, while graphics workload can allocate up to 48 KB for shared memory; 32 KB for L1 and 16KB for texture units. Combining the L1 data cache with the shared memory reduces latency and provide higher bandwidth.
Single Instruction, Multiple Thread (SIMT)
New independent thread scheduling capability enables finer-grain synchronization and cooperation between parallel threads by sharing resources among small jobs.
Graphics Preemption
Pixel-level preemption provides more granular control to better support time-sensitive tasks such as VR motion tracking.
H.264 and HEVC Encode/Decode Enginesi
Deliver faster than real-time performance for transcoding, video editing, and other encoding applications with two dedicated H.264 and HEVC encode engines and a dedicated decode engine that are independent of 3D/compute pipeline.
Advanced Shading Technologies
The Turing GPU architecture features the following new advanced shader technologies.
Mesh Shading: Compute-based geometry pipeline to speed geometry processing and culling on geometrically complex models and scenes. Mesh shading provides up to 2x performance improvement on geometry-bound workloads.
Variable Rate Shading (VRS): Gain rendering efficiency by varying the shading rate based on scene content, direction of gaze, and motion. Variable rate shading provides similar image quality with 50% reduction in shaded pixels.
Texture Space Shading: Object/texture space shading to improve the performance of pixel shader-heavy workloads such as depth-of-field and motion blur. Texture space shading provides greater throughput with increased fidelity by reusing pre-shaded texels for pixel-shader heavy VR workloads.
High Performance GDDR6 Memory
Built with Turing’s vastly optimized 4GB GDDR6 memory subsystem for the industry’s fastest graphics the NVIDIA T600 features 4GB of frame buffer capacity and 160 GB/s of peak bandwidth, double the throughput. NVIDIA T600 is the ideal platform for 3D professionals and high demanding and multi display environments, with vast arrays of datasets.
Mixed-Precision Computing
Double the throughput and reduce storage requirements with 16-bit floating point precision computing to enable the training and deployment of larger neural networks. With independent parallel integer and floating-point data paths, the Turing SM is also much more efficient on workloads with a mix of computation and addressing calculations.
Compute Preemption
Preemption at the instruction-level provides finer grain control over compute and graphics tasks to prevent longer-running applications from either monopolizing system resources or timing out.
NVIDIA GPU BOOST 4.0
Automatically maximize application performance without exceeding the power and thermal envelope of the card. Allows applications to stay within the boost clock state longer under higher temperature threshold before dropping to a secondary temperature setting base clock.
Display Features
DisplayPort 1.4a
Support up to four 5K monitors @ 60Hz, or dual 8K displays per card. NVIDIA T600 supports up to 4x display natively, HDR color for 4K @ 120Hz for 10/12b HEVC decode and up to 4K @ 60Hz for 10b HEVC encode. Each DisplayPort connector is capable of driving ultra-high resolutions of 4096x2160 @ 120 Hz with 30-bit color.
OpenGL Quad Buffered Stereo Support
Provide a smooth and immersive 3D Stereo experience for professional applications.
NVIDIA® RTX™ Desktop Manager
NVIDIA RTX™ Desktop Manager software allows you to manage single or multi-monitor workspaces with ease, giving you maximum flexibility and control over your display real estate and desktops.
NVIDIA® Enterprise Management Tools
Maximize system uptime, seamlessly manage wide-scale deployments and remotely control graphics and display settings for efficient operations.
Software Support
NVIDIA® CUDA® Parallel Computing Platform
Natively execute standard programming languages like C/C++ and Fortran, and APIs such as OpenCL, OpenACC and Direct Compute to accelerates techniques such as ray tracing, video and image processing, and computation fluid dynamics.
Unified Memory
Featuring concurrent execution of floating point and integer operations, adaptive shading technology, and a new unified memory architecture with twice the cache of its predecessor, Turing shaders enable awesome performance increases for today’s professional applications.
i - This feature requires implementation by software applications and it is not a stand-alone utility. Please contact quadrohelp@nvidia.com for details on availability.
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