Radeon™ RX 6650 XT GAMING OC 8G

GV-R665XTGAMING OC-8GD
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  • Graphics Processing
  • Radeon™ RX 6650 XT
  • Core Clock
  • Boost Clock* : up to 2694 MHz (Reference card: 2635 MHz)
    Game Clock* : up to 2523 MHz (Reference card: 2410 MHz)
  • Stream Processors
  • 2048
  • Memory Clock
  • 17500 MHz
  • Memory Size
  • 8 GB
  • Memory Type
  • GDDR6
  • Memory Bus
  • 128 bit
  • Memory Bandwidth (GB/sec)
  • 280 GB/s
  • Card Bus
  • PCI-E 4.0
  • Digital max resolution
  • 7680x4320
  • Multi-view
  • 4
  • Card size
  • L=282 W=115 H=50 mm
  • PCB Form
  • ATX
  • DirectX
  • 12 Ultimate
  • OpenGL
  • 4.6
  • Recommended PSU
  • 500W
  • Power Connectors
  • 8 pin*1
  • Output
  • DisplayPort 1.4a *2
    HDMI 2.1 *2
  • Accessories
  • Quick guide
  • Note
  • * “Boost Clock” is the maximum frequency achievable on the GPU running a bursty workload. Boost clock achievability, frequency, and sustainability will vary based on several factors, including but not limited to: thermal conditions and variation in applications and workloads.
    * “Game Clock” is the expected GPU clock when running typical gaming applications, set to typical TGP (Total Graphics Power). Actual individual game clock results may vary.
  • Graphics Processing
  • Radeon™ RX 6650 XT
  • Core Clock
  • Boost Clock* : up to 2694 MHz (Reference card: 2635 MHz)
    Game Clock* : up to 2523 MHz (Reference card: 2410 MHz)
  • Stream Processors
  • 2048
  • Memory Clock
  • 17500 MHz
  • Memory Size
  • 8 GB
  • Memory Type
  • GDDR6
  • Memory Bus
  • 128 bit
  • Memory Bandwidth (GB/sec)
  • 280 GB/s
  • Card Bus
  • PCI-E 4.0
  • Digital max resolution
  • 7680x4320
  • Multi-view
  • 4
  • Card size
  • L=282 W=115 H=50 mm
  • PCB Form
  • ATX
  • DirectX
  • 12 Ultimate
  • OpenGL
  • 4.6
  • Recommended PSU
  • 500W
  • Power Connectors
  • 8 pin*1
  • Output
  • DisplayPort 1.4a *2
    HDMI 2.1 *2
  • Accessories
  • Quick guide
  • Note
  • * “Boost Clock” is the maximum frequency achievable on the GPU running a bursty workload. Boost clock achievability, frequency, and sustainability will vary based on several factors, including but not limited to: thermal conditions and variation in applications and workloads.
    * “Game Clock” is the expected GPU clock when running typical gaming applications, set to typical TGP (Total Graphics Power). Actual individual game clock results may vary.
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