FORCE M63(raptor)
FPS gaming mouse
Specifications
- Interface
- USB/ Wired
- Tracking System
- Pro-Optical
- Sensitivity
- 50~4000 DPI (Default: 800/1600/3200/4000dpi)
- Report Rate
- 1000 Hz
- Frame Rate
- 6400 frames/ second
- Scrolling
- Standard Scrolling Wheel
- Maximum Acceleration
- 20G
- Maximum Tracking Speed
- 60 inches/ second
- Weight-Adjusting System
- 1.8g~21.3g
- DPI Switch
- YES
- Switch Life (L/R click)
- 10 Million Times
- Color
- Black-red
- Cable Length
- 1.8M
- Dimension
- (L)118*(W)71*(H)38 mm
- Weight
- 85g~107g (±5g) customizable
- Packing Content
- Tuning weights & caseUsers' quick guide(English)
- Software
- GHOST Engine
- OS Support
- Windows XP 32bit/Vista / Win 7 /8
- Certificate
- CE/FCC/BSMI/KCC
- Interface
- USB/ Wired
- Tracking System
- Pro-Optical
- Sensitivity
- 50~4000 DPI (Default: 800/1600/3200/4000dpi)
- Report Rate
- 1000 Hz
- Frame Rate
- 6400 frames/ second
- Scrolling
- Standard Scrolling Wheel
- Maximum Acceleration
- 20G
- Maximum Tracking Speed
- 60 inches/ second
- Weight-Adjusting System
- 1.8g~21.3g
- DPI Switch
- YES
- Switch Life (L/R click)
- 10 Million Times
- Color
- Black-red
- Cable Length
- 1.8M
- Dimension
- (L)118*(W)71*(H)38 mm
- Weight
- 85g~107g (±5g) customizable
- Packing Content
- Tuning weights & caseUsers' quick guide(English)
- Software
- GHOST Engine
- OS Support
- Windows XP 32bit/Vista / Win 7 /8
- Certificate
- CE/FCC/BSMI/KCC
* The entire materials provided herein are for reference only. GIGABYTE reserves the right to modify or revise the content at anytime without prior notice.
* Advertised performance is based on maximum theoretical interface values from respective Chipset vendors or organization who defined the interface specification. Actual performance may vary by system configuration.
* All trademarks and logos are the properties of their respective holders.
* Due to standard PC architecture, a certain amount of memory is reserved for system usage and therefore the actual memory size is less than the stated amount.
* Advertised performance is based on maximum theoretical interface values from respective Chipset vendors or organization who defined the interface specification. Actual performance may vary by system configuration.
* All trademarks and logos are the properties of their respective holders.
* Due to standard PC architecture, a certain amount of memory is reserved for system usage and therefore the actual memory size is less than the stated amount.