FORCE M63(raptor)

FPS gaming mouse
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Specifications

  • Interface
  • USB/ Wired
  • Tracking System
  • Pro-Optical
  • Sensitivity
  • 50~4000 DPI (Default: 800/1600/3200/4000dpi)
  • Report Rate
  • 1000 Hz
  • Frame Rate
  • 6400 frames/ second
  • Scrolling
  • Standard Scrolling Wheel
  • Maximum Acceleration
  • 20G
  • Maximum Tracking Speed
  • 60 inches/ second
  • Weight-Adjusting System
  • 1.8g~21.3g
  • DPI Switch
  • YES
  • Switch Life (L/R click)
  • 10 Million Times
  • Color
  • Black-red
  • Cable Length
  • 1.8M
  • Dimension
  • (L)118*(W)71*(H)38 mm
  • Weight
  • 85g~107g (±5g) customizable
  • Packing Content
  • Tuning weights & case
    Users' quick guide(English)
  • Software
  • GHOST Engine
  • OS Support
  • Windows XP 32bit/Vista / Win 7 /8
  • Certificate
  • CE/FCC/BSMI/KCC
  • Interface
  • USB/ Wired
  • Tracking System
  • Pro-Optical
  • Sensitivity
  • 50~4000 DPI (Default: 800/1600/3200/4000dpi)
  • Report Rate
  • 1000 Hz
  • Frame Rate
  • 6400 frames/ second
  • Scrolling
  • Standard Scrolling Wheel
  • Maximum Acceleration
  • 20G
  • Maximum Tracking Speed
  • 60 inches/ second
  • Weight-Adjusting System
  • 1.8g~21.3g
  • DPI Switch
  • YES
  • Switch Life (L/R click)
  • 10 Million Times
  • Color
  • Black-red
  • Cable Length
  • 1.8M
  • Dimension
  • (L)118*(W)71*(H)38 mm
  • Weight
  • 85g~107g (±5g) customizable
  • Packing Content
  • Tuning weights & case
    Users' quick guide(English)
  • Software
  • GHOST Engine
  • OS Support
  • Windows XP 32bit/Vista / Win 7 /8
  • Certificate
  • CE/FCC/BSMI/KCC
* The entire materials provided herein are for reference only. GIGABYTE reserves the right to modify or revise the content at anytime without prior notice.
* Advertised performance is based on maximum theoretical interface values from respective Chipset vendors or organization who defined the interface specification. Actual performance may vary by system configuration.
* All trademarks and logos are the properties of their respective holders.
* Due to standard PC architecture, a certain amount of memory is reserved for system usage and therefore the actual memory size is less than the stated amount.

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