GV-N55128DS
- Powered by NVIDIA GeForce FX 5500 GPU
- Supports AGP 8X and 4 pipelines
- Microsoft DirectX® 9.0 and OpenGL® 1.5 support
- Integrated with the 128MB DDR memory and 64-bit memory interface
- Features DVI-D / D-SUB / TV-OUT
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nView® Multi-Display TechnologyAdvanced technology provides the ultimate in viewing flexibility and control for multiple monitors. NVIDIA GPUs are enabled to support multi-displays, but graphics cards vary.
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CineFX EnginePowers cinematic effects beyond imagination. With advanced vertex and pixel shader capabilities, stunning and complex special effects are possible. In addition, increased horsepower delivers faster and smoother gameplay.
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OpenGL 1.5® Optimizations and SupportEnsure top-notch compatibility and performance for all OpenGL 1.5 application.
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Microsoft® DirectX® 9.0Ensures the best performance and application compatibility for all DirectX 9.0 applications.
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AGP 8XProvides double the bandwidth of AGP 4X—2.1GB/sec. vs. 1.1GB/sec. AGP 8X enables more complex models and detailed textures, creating richer and more lifelike environments.
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GIGABYTE V-tuner2Real time monitoring the temperature, coolling fan speed and coltage of the graphics card, and dynamically control the working frequency and fan speed to let your graphics card always run at the best condition. GIGABYTE V-tuner2 provides a user-friendly and simple interface for overclocking, and allows users to dynamically adjust core and memory clocks.
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GIGABYTE @VGATo make it easier update the VGA BIOS than before and help users update the latest VGA BIOS from Internet automatically.
* Os termos e expressões “HDMI”, “HDMI High-Definition Multimedia Interface” e “Trade dress da HDMI”, e os Logotipos da HDMI são marcas comerciais ou marcas registradas da HDMI Licensing Administrator, Inc.
* Todos os materiais disponíveis são para simples referência. A GIGABYTE reserva o direito de modificar ou revisar o conteúdo a qualquer momento sem aviso prévio.
* Todas as marcas e logotipos são de propriedade de suas respectivas proprietárias.
* Devido a arquitetura padrão PC, uma quantia de memória é reservada para uso do sistema, portanto o tamanho da memória é menor do que a quantia exibida.