• Powered by NVIDIA GeForce FX 5500 GPU
  • Supports AGP 8X and 4 pipelines
  • Microsoft DirectX 9.0 support
  • Integrated with 256MB DDR memory and 128-bit memory interface
  • Features D-sub / TV-OUT
  • Introduction
    GIGABYTE TECHNOLOGY introduces GV-N55256D-E to deliver cinematic computing for every user. The GV-N55256D-E features NVIDIA® GeForce™ FX 5500 VPU to provide both high-performance gaming for enthusiasts and best-in-class features for mainstream users. Whether you're a bleeding-edge gamer who desires the most advanced gaming technology available, or a PC user in search of the perfect combination of power, performance, and value—GIGABYTE's GV-N55256D-E solutions deliver.
  • CineFX Engine
    Through CineFX 4.0 engine that allows developers to create unique 3D game features and effects in both game animation and high-definition video. Gamers can get plus benefit from CineFX 4.0 that streamlines the creation of complex visual effects.
  • AGP 8X
    Provides double the bandwidth of AGP 4X—2.1GB/sec. vs. 1.1GB/sec. AGP 8X enables more complex models and detailed textures, creating richer and more lifelike environments.
  • Microsoft® DirectX® 9.0
    Ensures the best performance and application compatibility for all DirectX 9.0 applications.
  • nView® Multi-Display Technology
    Advanced technology provides the ultimate in viewing flexibility and control for multiple monitors. NVIDIA GPUs are enabled to support multi-displays, but graphics cards vary.
  • GIGABYTE @VGA
    To make it easier update the VGA BIOS than before and help users update the latest VGA BIOS from Internet automatically.
  • GIGABYTE V-tuner2
    Real time monitoring the temperature, coolling fan speed and coltage of the graphics card, and dynamically control the working frequency and fan speed to let your graphics card always run at the best condition. GIGABYTE V-tuner2 provides a user-friendly and simple interface for overclocking, and allows users to dynamically adjust core and memory clocks.

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* Die beworbene Leistung basiert auf den maximal theoretischen Werten der Chipsatzhersteller oder von Organisationen, die die Interface-Spezifikationen erstellt haben. Die aktuelle Performance kann je nach Systemkonfiguration variieren.
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* Aufgrund der Standard-PC-Architektur ist ein Teil des Speichers fur die Nutzung des Systems reserviert und daher kann die aktuelle Speichergrose von der Speicherangabe abweichen.