GV-N630D3-2GL
Ultra Durable 2 Series
Specifications
- Graphics Processing
- GeForce GT 630
- I/O
- Dual-link DVI-D*1
HDMI*1
D-Sub*1
- Core Clock
- 902 MHz
- Process Technology
- 28 nm
- Memory Clock
- 1800 MHz
- Memory Size
- 2048MB
- Memory Type
- DDR3
- Memory Bus
- 64 bit
- Card Bus
- PCI-E 2.0
- Digital max resolution
- 4096 X 2160 (Through HDMI connector)
- Multi-view
- 2
- Card size
- H=14 L=144 W=106 mm
- PCB Form
- Low Profile
- DirectX
- 11
- OpenGL
- 4.3
- Recommended PSU
- 300W
- Analog max resolution
- 2048 x 1536
- Graphics Processing
- GeForce GT 630
- I/O
- Dual-link DVI-D*1
HDMI*1
D-Sub*1
- Core Clock
- 902 MHz
- Process Technology
- 28 nm
- Memory Clock
- 1800 MHz
- Memory Size
- 2048MB
- Memory Type
- DDR3
- Memory Bus
- 64 bit
- Card Bus
- PCI-E 2.0
- Digital max resolution
- 4096 X 2160 (Through HDMI connector)
- Multi-view
- 2
- Card size
- H=14 L=144 W=106 mm
- PCB Form
- Low Profile
- DirectX
- 11
- OpenGL
- 4.3
- Recommended PSU
- 300W
- Analog max resolution
- 2048 x 1536
* Οι όροι HDMI, HDMI High-Definition Multimedia Interface, Εμπορική διαμόρφωση (trade dress) HDMI και τα λογότυπα HDMI, είναι εμπορικά σήματα ή εμπορικά σήματα κατατεθέντα της εταιρείας HDMI Licensing Administrator, Inc.
* The entire materials provided herein are for reference only. GIGABYTE reserves the right to modify or revise the content at anytime without prior notice.
* Advertised performance is based on maximum theoretical interface values from respective Chipset vendors or organization who defined the interface specification. Actual performance may vary by system configuration.
* All trademarks and logos are the properties of their respective holders.
* Due to standard PC architecture, a certain amount of memory is reserved for system usage and therefore the actual memory size is less than the stated amount.
* Advertised performance is based on maximum theoretical interface values from respective Chipset vendors or organization who defined the interface specification. Actual performance may vary by system configuration.
* All trademarks and logos are the properties of their respective holders.
* Due to standard PC architecture, a certain amount of memory is reserved for system usage and therefore the actual memory size is less than the stated amount.