GV-N960G1 GAMING-4GD (Rev. 1.1)

Rev. 1.1Rev. 1.0
G1 Gaming Graphics Card
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Specifications

  • Graphics Processing
  • GeForce® GTX 960
  • I/O
  • Dual-link DVI-I / Dual-link DVI-D / HDMI / DisplayPort*3
  • Core Clock
  • Boost: 1329 MHz / Base: 1266 MHz in OC mode
    Boost: 1304 MHz / Base: 1241 MHz in Gaming mode
  • Process Technology
  • 28 nm
  • Memory Clock
  • 7010 MHz
  • Memory Size
  • 4 GB
  • Memory Type
  • GDDR5
  • Memory Bus
  • 128 bit
  • Card Bus
  • PCI-E 3.0
  • Digital max resolution
  • 4096 X 2160
  • Multi-view
  • 4
  • Card size
  • H=39 L=298 W=115 mm
  • PCB Form
  • ATX
  • DirectX
  • 12
  • OpenGL
  • 4.4
  • Recommended PSU
  • 400W (with two 6-pin external power connectors)
  • Analog max resolution
  • 2048 x 1536
  • Graphics Processing
  • GeForce® GTX 960
  • I/O
  • Dual-link DVI-I / Dual-link DVI-D / HDMI / DisplayPort*3
  • Core Clock
  • Boost: 1329 MHz / Base: 1266 MHz in OC mode
    Boost: 1304 MHz / Base: 1241 MHz in Gaming mode
  • Process Technology
  • 28 nm
  • Memory Clock
  • 7010 MHz
  • Memory Size
  • 4 GB
  • Memory Type
  • GDDR5
  • Memory Bus
  • 128 bit
  • Card Bus
  • PCI-E 3.0
  • Digital max resolution
  • 4096 X 2160
  • Multi-view
  • 4
  • Card size
  • H=39 L=298 W=115 mm
  • PCB Form
  • ATX
  • DirectX
  • 12
  • OpenGL
  • 4.4
  • Recommended PSU
  • 400W (with two 6-pin external power connectors)
  • Analog max resolution
  • 2048 x 1536

* The terms HDMI, HDMI High-Definition Multimedia Interface, HDMI Trade dress and the HDMI Logos are trademarks or registered trademarks of HDMI Licensing Administrator, Inc.
* The entire materials provided herein are for reference only. GIGABYTE reserves the right to modify or revise the content at anytime without prior notice.
* Advertised performance is based on maximum theoretical interface values from respective Chipset vendors or organization who defined the interface specification. Actual performance may vary by system configuration.
* All trademarks and logos are the properties of their respective holders.
* Due to standard PC architecture, a certain amount of memory is reserved for system usage and therefore the actual memory size is less than the stated amount.

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