GV-N640D3-2GI
GIGABYTE HD Experience Series
Specifications
- GPU
- GeForce GT 640
- I/O
- Dual Link DVI-D*2
D-Sub*1
HDMI*1
- Frekvencie jadra
- 900 MHz
- Výrobná technológia
- 28 nm
- Frekvencie pamäte
- 1800 MHz
- Kapacita pamäte
- 2048MB
- Typ pamäte
- DDR3
- Pamäťová zbernica
- 128 bit
- Zbernica
- PCI-E 3.0
- Maximálne digitálne rozlíšenie
- 2560 x 1600
- Multi-view
- 4
- Rozmery karty
- 190mm x 136.8mm x 42 mm
- Formát PCB
- ATX
- DirectX
- 11.1
- OpenGL
- 4.3
- Odporúčaný zdroj
- 350W
- Analog max resolution
- 2048 x 1536
- Tools
- N/A
- GPU
- GeForce GT 640
- I/O
- Dual Link DVI-D*2
D-Sub*1
HDMI*1
- Frekvencie jadra
- 900 MHz
- Výrobná technológia
- 28 nm
- Frekvencie pamäte
- 1800 MHz
- Kapacita pamäte
- 2048MB
- Typ pamäte
- DDR3
- Pamäťová zbernica
- 128 bit
- Zbernica
- PCI-E 3.0
- Maximálne digitálne rozlíšenie
- 2560 x 1600
- Multi-view
- 4
- Rozmery karty
- 190mm x 136.8mm x 42 mm
- Formát PCB
- ATX
- DirectX
- 11.1
- OpenGL
- 4.3
- Odporúčaný zdroj
- 350W
- Analog max resolution
- 2048 x 1536
- Tools
- N/A
* Pojmy HDMI, HDMI High-Definition Multimedia Interface, HDMI Trade dress a logá HDMI sú ochranné známky alebo registrované ochranné známky spoločnosti HDMI Licensing Administrator, Inc.
* The entire materials provided herein are for reference only. GIGABYTE reserves the right to modify or revise the content at anytime without prior notice.
* Advertised performance is based on maximum theoretical interface values from respective Chipset vendors or organization who defined the interface specification. Actual performance may vary by system configuration.
* All trademarks and logos are the properties of their respective holders.
* Due to standard PC architecture, a certain amount of memory is reserved for system usage and therefore the actual memory size is less than the stated amount.
* Advertised performance is based on maximum theoretical interface values from respective Chipset vendors or organization who defined the interface specification. Actual performance may vary by system configuration.
* All trademarks and logos are the properties of their respective holders.
* Due to standard PC architecture, a certain amount of memory is reserved for system usage and therefore the actual memory size is less than the stated amount.