GV-N650OC-2GI (Rev. 1.0)

Rev. 1.0Rev. 1.1
GIGABYTE HD Experience Series

Specifications

  • GPU
  • GeForce GTX 650
  • I/O
  • Dual-link DVI-D*2
    HDMI*1
    D-Sub*1
  • Frekvencie jadra
  • 1110 MHz
    (standard : 1058 MHz)
  • Výrobná technológia
  • 28 nm
  • Frekvencie pamäte
  • 5000 MHz
  • Kapacita pamäte
  • 2048MB
  • Typ pamäte
  • GDDR5
  • Pamäťová zbernica
  • 128 bit
  • Zbernica
  • PCI-E 3.0
  • Maximálne digitálne rozlíšenie
  • 4096 X 2160(via a single HDMI connector and not supported with two DVI connectors)
  • Multi-view
  • 4
  • Rozmery karty
  • H= 42mm, L=187 mm, W=129 mm
  • Formát PCB
  • ATX
  • DirectX
  • 11.1
  • OpenGL
  • 4.3
  • Odporúčaný zdroj
  • 400 W
  • Analog max resolution
  • 2048 x 1536
  • Shader Clock
  • N/A
  • Tools
  • N/A
  • GPU
  • GeForce GTX 650
  • I/O
  • Dual-link DVI-D*2
    HDMI*1
    D-Sub*1
  • Frekvencie jadra
  • 1110 MHz
    (standard : 1058 MHz)
  • Výrobná technológia
  • 28 nm
  • Frekvencie pamäte
  • 5000 MHz
  • Kapacita pamäte
  • 2048MB
  • Typ pamäte
  • GDDR5
  • Pamäťová zbernica
  • 128 bit
  • Zbernica
  • PCI-E 3.0
  • Maximálne digitálne rozlíšenie
  • 4096 X 2160(via a single HDMI connector and not supported with two DVI connectors)
  • Multi-view
  • 4
  • Rozmery karty
  • H= 42mm, L=187 mm, W=129 mm
  • Formát PCB
  • ATX
  • DirectX
  • 11.1
  • OpenGL
  • 4.3
  • Odporúčaný zdroj
  • 400 W
  • Analog max resolution
  • 2048 x 1536
  • Shader Clock
  • N/A
  • Tools
  • N/A

* Pojmy HDMI, HDMI High-Definition Multimedia Interface, HDMI Trade dress a logá HDMI sú ochranné známky alebo registrované ochranné známky spoločnosti HDMI Licensing Administrator, Inc.
* The entire materials provided herein are for reference only. GIGABYTE reserves the right to modify or revise the content at anytime without prior notice.
* Advertised performance is based on maximum theoretical interface values from respective Chipset vendors or organization who defined the interface specification. Actual performance may vary by system configuration.
* All trademarks and logos are the properties of their respective holders.
* Due to standard PC architecture, a certain amount of memory is reserved for system usage and therefore the actual memory size is less than the stated amount.

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