GeForce® GTX 1650 GAMING OC 4G (Rev. 2.0)

Rev. 2.0Rev. 1.0
GV-N1650GAMING OC-4GD
Key FeaturesSpecificationsSupport

Specifications

  • Graphics Processing
  • GeForce® GTX 1650
  • Core Clock
  • 1860 MHz (Reference Card: 1665 MHz)
  • CUDA® Cores
  • 896
  • Memory Clock
  • 8002 MHz
  • Memory Size
  • 4 GB
  • Memory Type
  • GDDR5
  • Memory Bus
  • 128 bit
  • Memory Bandwidth (GB/sec)
  • 128 GB/s
  • Card Bus
  • PCI-E 3.0 x 16
  • Digital max resolution
  • 7680x4320
  • Multi-view
  • 4
  • Card size
  • L=265 W=118 H=40 mm
  • PCB Form
  • ATX
  • DirectX
  • 12
  • OpenGL
  • 4.6
  • Recommended PSU
  • 300W
  • Power Connectors
  • 6 Pin*1
  • Output
  • DisplayPort 1.4 *1
    HDMI 2.0b *3
  • SLI Support
  • No
  • Accessories
  • 1. Quick guide
    2. Driver CD
  • Graphics Processing
  • GeForce® GTX 1650
  • Core Clock
  • 1860 MHz (Reference Card: 1665 MHz)
  • CUDA® Cores
  • 896
  • Memory Clock
  • 8002 MHz
  • Memory Size
  • 4 GB
  • Memory Type
  • GDDR5
  • Memory Bus
  • 128 bit
  • Memory Bandwidth (GB/sec)
  • 128 GB/s
  • Card Bus
  • PCI-E 3.0 x 16
  • Digital max resolution
  • 7680x4320
  • Multi-view
  • 4
  • Card size
  • L=265 W=118 H=40 mm
  • PCB Form
  • ATX
  • DirectX
  • 12
  • OpenGL
  • 4.6
  • Recommended PSU
  • 300W
  • Power Connectors
  • 6 Pin*1
  • Output
  • DisplayPort 1.4 *1
    HDMI 2.0b *3
  • SLI Support
  • No
  • Accessories
  • 1. Quick guide
    2. Driver CD

* The terms HDMI, HDMI High-Definition Multimedia Interface, HDMI Trade dress and the HDMI Logos are trademarks or registered trademarks of HDMI Licensing Administrator, Inc.
* The entire materials provided herein are for reference only. GIGABYTE reserves the right to modify or revise the content at anytime without prior notice.
* Advertised performance is based on maximum theoretical interface values from respective Chipset vendors or organization who defined the interface specification. Actual performance may vary by system configuration.
* All trademarks and logos are the properties of their respective holders.
* Due to standard PC architecture, a certain amount of memory is reserved for system usage and therefore the actual memory size is less than the stated amount.

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