GS34WQCA Gaming Monitor

Specifiche

  • Panel Size (diagonal)
  • 34" VA 1500R
  • Display Viewing Area (HxV)
  • 797.22 x 333.72 (mm)
  • Panel Backlight/ Type
  • Edge
  • Display Surface(non-glare/ glare)
  • Non-glare
  • Color Saturation
  • 122% sRGB/DCI-P3 95%
  • True Resolution
  • 3440 x 1440 (WQHD)
  • Pixel Pitch
  • 0.23175*0.23175 mm
  • Brightness
  • 300 cd/m2 (TYP)
  • Contrast Ratio
  • 3000:1
  • Viewing Angle
  • 178°(H)/178°(V)
  • Display Colors
  • 16.7M
  • Response Time
  • 1ms (MPRT)
  • Refresh Rate
  • 120Hz
  • HDR
  • HDR 10
  • Flicker-free
  • Yes
  • HBR3
  • Yes
  • Connectivity
  • 2 x HDMI 2.0
    1 x Displayport 1.4
    1 x Earphone Jack
  • Speaker
  • N/A
  • Unique Features
  • OSD Sidekick *
    Aim Stabilizer
    Black Equalizer
    Crosshair
    Timer
    PiP/PbP
  • Power Type
  • Power Board Build-in
  • Power Consumption
  • 34W **
  • Power Saving Mode
  • <0.5W
  • Power Off Mode
  • <0.3W
  • Voltage
  • AC 100-240V ~ 50/60H
  • Tilt(angle)
  • -5°~+20°
  • Swivel(angle)
  • ±15°
  • Pivot(angle/direction)
  • N/A
  • Height Adjustment (mm)
  • 100mm
  • VESA Wall Mounting(mm)
  • 100*100 mm
  • Phys. Dimension with Stand(WxHxD)
  • 808*543.6*220 mm
  • Phys. Dimension w/o stand  (WxHxD)
  • 808*363.9*110.8 mm
  • Box Dimension (WxHxD)
  • 990*580*170 mm
  • Net Weight with stand (Esti.)
  • 7.33 kg
  • Net Weight without stand (Esti.)
  • 5.51 kg
  • Gross Weight (Esti.)
  • 9.84 kg
  • Accessories
  • Power cable/DP cable/QSG/Warranty card
  • Note
  • *To enable OSD Sidekick (integrated in GCC), it requires connection between PC and monitor with HDMI/DP cable.
    **The test condition follows CEC standards.

  • Panel Size (diagonal)
  • 34" VA 1500R
  • Display Viewing Area (HxV)
  • 797.22 x 333.72 (mm)
  • Panel Backlight/ Type
  • Edge
  • Display Surface(non-glare/ glare)
  • Non-glare
  • Color Saturation
  • 122% sRGB/DCI-P3 95%
  • True Resolution
  • 3440 x 1440 (WQHD)
  • Pixel Pitch
  • 0.23175*0.23175 mm
  • Brightness
  • 300 cd/m2 (TYP)
  • Contrast Ratio
  • 3000:1
  • Viewing Angle
  • 178°(H)/178°(V)
  • Display Colors
  • 16.7M
  • Response Time
  • 1ms (MPRT)
  • Refresh Rate
  • 120Hz
  • HDR
  • HDR 10
  • Flicker-free
  • Yes
  • HBR3
  • Yes
  • Connectivity
  • 2 x HDMI 2.0
    1 x Displayport 1.4
    1 x Earphone Jack
  • Speaker
  • N/A
  • Unique Features
  • OSD Sidekick *
    Aim Stabilizer
    Black Equalizer
    Crosshair
    Timer
    PiP/PbP
  • Power Type
  • Power Board Build-in
  • Power Consumption
  • 34W **
  • Power Saving Mode
  • <0.5W
  • Power Off Mode
  • <0.3W
  • Voltage
  • AC 100-240V ~ 50/60H
  • Tilt(angle)
  • -5°~+20°
  • Swivel(angle)
  • ±15°
  • Pivot(angle/direction)
  • N/A
  • Height Adjustment (mm)
  • 100mm
  • VESA Wall Mounting(mm)
  • 100*100 mm
  • Phys. Dimension with Stand(WxHxD)
  • 808*543.6*220 mm
  • Phys. Dimension w/o stand  (WxHxD)
  • 808*363.9*110.8 mm
  • Box Dimension (WxHxD)
  • 990*580*170 mm
  • Net Weight with stand (Esti.)
  • 7.33 kg
  • Net Weight without stand (Esti.)
  • 5.51 kg
  • Gross Weight (Esti.)
  • 9.84 kg
  • Accessories
  • Power cable/DP cable/QSG/Warranty card
  • Note
  • *To enable OSD Sidekick (integrated in GCC), it requires connection between PC and monitor with HDMI/DP cable.
    **The test condition follows CEC standards.


* I termini HDMI, Interfaccia multimediale ad alta definizione HDMI (HDMI High- Definition Multimedia Interface), immagine commerciale HDMI (HDMI Trade dress) e i loghi HDMI sono marchi commerciali o marchi commerciali registrati di HDMI Licensing Administrator, Inc.
* I materiali qui forniti sono solo di riferimento. GIGABYTE si riserva il diritto di modificare o rivedere il contenuto in qualsiasi momento senza preavviso.
* Le prestazioni pubblicate si basano su valori massimi teorici fornite dai rispettivi fornitori di chipset o organizzazione che hanno definito le specifiche di interfaccia. Le prestazioni effettive possono variare in base alla configurazione del sistema.
* Tutti i marchi ei loghi sono di proprietà dei rispettivi titolari.
* A causa dell'architettura standard del PC, una certa quantità di memoria è riservata al sistema e quindi la capacità di memoria reale è inferiore a quella dichiarata.

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