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  • Powered by NVIDIA GeForce GTX 480 GPU
  • Supports PCI Express 2.0
  • Microsoft DirectX 11 and OpenGL 4.0 support
  • Integrated with industry's best 1536 MB GDDR5 memory and 384-bit memory interface
  • Supports NVIDIA PureVideo® HD technology
  • Features Dual link DVI-I*2 / mini HDMI with HDCP protection
*Minimum 600W or greater system power supply with one 6-pin and one 8-pin external power connector
  • GIGABYTE Super Overclock Series
    1. Powered by NVIDIA GeForce GTX 480 GPU
    2. Supports PCI Express 2.0
    3. Microsoft DirectX 11 and OpenGL 4.0 support
    4. Integrated with industry's best 1536 MB GDDR5 memory and 384-bit memory interface
    5. Supports NVIDIA PureVideo® HD technology
    6. Features Dual link DVI-I*2 / mini HDMI with HDCP protection
    *Minimum 600W or greater system power supply with one 6-pin and one 8-pin external power connector
  • RoHS Compliant
    As a citizen of the global village, GIGABYTE exert ourselves to be a pioneer in environment care. Give the whole of Earth a promise that our products do not contain any of the restricted substances in concentrations and applications banned by the RoHS Directive, and are capable of being worked on at the higher temperatures required for lead free solder. One Earth and GIGABYTE Cares!
  • Shader Model 5.0
    Shader Model 5.0 adds support for indexed temporaries which can be quite useful for certain tasks.Regular direct temporary access is preferable is most cases. One reason is that indexed temporaries are hard to optimize. The shader optimizer may not be able to identify optimizations across indexed accesses that could otherwise have been detected. Furthermore, indexed temporaries tend to increase register pressure a lot. An ordinary shader that contains for instance a few dozen variables will seldom consume a few dozen temporaries in the end but is likely to be optimized down to a handful depending on what the shader does. This is because the shader optimizer can easily track all variables and reuse registers. This is typically not possible for indexed temporaries, thus the register pressure of the shader may increase dramatically. This could be detrimental to performance as it reduces the hardware’s ability to hide latencies.
  • PCI-E 2.0
    PCI Express® 2.0 –Now you are ready for the most demanding graphics applications thanks to PCI Express® 2.0 support, which allows up to twice the throughput of current PCI Express® cards. Doubles the bus standard's bandwidth from 2.5 Gbit/s (PCIe 1.1) to 5 Gbit/sec.
  • HDCP Support
    High-Bandwidth Digital Content Protection (HDCP) is a form of copy protection technology designed to prevent transmission of non-encrypted high-definition content as it travels across DVI or HDMI digital connections.
  • Microsoft Windows 7
    Microsoft Windows 7 is the next generation operating system that will mark a dramatic improvement in the way the OS takes advantage of the graphics processing unit (GPU) to provide a more compelling user experience. By taking advangate of the GPU for both graphics and computing, Windows 7 will not only make todays's PCs more visual and more interactive but also ensure that they have the speed and responsiveness customers want
  • HDMI Ready
    High Definition Multimedia Interface (HDMI) is a new interface standard for consumer electronics devices that combines HDCP-protected digital video and audio into a single, consumer-friendly connector.
  • PureVideo™ HD
    Available on HD DVDs and Blu-ray discs, high-definition movies are bringing an exciting new video experience to PC users. NVIDIA® PureVideo™ HD technology lets you enjoy cinematic-quality HD DVD and Blu-ray movies with low CPU utilization and power consumption, allowing higher quality movie playback and picture clarity.PureVideo HD technology provides a combination of powerful hardware acceleration, content security, and integration with movie players, plus all the features found in PureVideo.
  • CUDA Technology
    NVIDIA® CUDA™ technology unlocks the power of the hundreds of cores in your NVIDIA® GeForce® graphics processor (GPU) to accelerate some of the most performance hungry computing applications. The CUDA™ technology already adopted by thousands of programers to speed up those performance hungry computing applications.
  • Windows Vista®
    Enjoy powerful graphics performance, improved stability, and an immersive HD gaming experience for Windows Vista. Catalyst™ software is designed for quick setup of graphics, video, and multiple displays, and automatically configures optimal system settings for lifelike DirectX 10 gaming and the visually stunning Windows Aero™ user interface.
  • Microsoft® DirectX® 11
    World's first DirectX 11 GPU with full Shader Model 4.0 support delivers unparalleled levels of graphics realims and film-quality effects.
  • SLI™ Technology
    Delivers up to 2X the performance of a single GPU configuration for unparalleled gaming experiences by allowing two graphics cards to run in parallel. The must-have feature for performance PCI Express graphics, SLI dramatically scales performance on 60 top PC games.
  • OpenGL 4.0® Optimizations
    Ensure top-notch compatibility and performance for all OpenGL 4.0 application.
  • 40nm Technology
    Faster clocks, double the transistor density of earlier 40 nm technology. 40nm technology helped make GTX 480 series products the most advanced GPUs ever highest clocks speeds, incredible feature integration, full performance and precision all the time, and ability to take advantage of future, higher-speed memories.
* The entire materials provided herein are for reference only. GIGABYTE reserves the right to modify or revise the content at anytime without prior notice.
* Advertised performance is based on maximum theoretical interface values from respective Chipset vendors or organization who defined the interface specification. Actual performance may vary by system configuration.
* All trademarks and logos are the properties of their respective holders.
* Due to standard PC architecture, a certain amount of memory is reserved for system usage and therefore the actual memory size is less than the stated amount.