By allowing the graphics processing unit (GPU) to share the capacity and bandwidth of dedicated video memory and dynamically available system memory, TurboCache turbocharges performance and provides larger total graphics memory.
Key features of the TurboCache architecture:
- Patented hardware and software technologies that render directly to system memory
- A TurboCache Manager (TCM), which dynamically allocates memory for maximum system performance
- Intelligent software algorithms that maximize application performance
- Bidirectional PCI Express® bandwidth, in conjunction with TurboCache architecture, which improves graphics price/performance.
CineFX 3.0 Engine
Powers the next generation of cinematic realism. Full support for Microsoft® DirectX® 9.0 Shader Model 3.0 enables stunning and complex special effects. Next-generation shader architecture delivers faster and smoother gameplay.
The industry's fastest antialiasing delivers ultra-realistic visuals, with no jagged edges, at lightning-fast speeds. Visual quality is taken to new heights through a new rotated grid sampling pattern.
OpenGL 1.5® Optimizations and Support
Ensure top-notch compatibility and performance for all OpenGL 1.5 application.
Microsoft® DirectX® 9.0C
Ensures the best performance and application compatibility for all DirectX 9.0C applications.
Microsoft® DirectX® 9.0 Shader Model 3.0
Provide infinite program command length creating photorealistic scenes and environments in games, without compromising overall PC performance.
Windows Vista® Ready
NVIDIA's third-generation GPU architecture built for Windows Vista gives users the best possible experience with the 3D graphical user interface in the upcoming operating system (OS) from Microsoft.
Designed to run perfectly with the next-generation PCI Express bus architecture. This new bus doubles the bandwidth of AGP 8X delivering over 4 GB/sec. in both upstream and downstream data transfers.
PureVideo™ technology ensures support for new video formats, while its motion estimation engine (MEE) allows the card to record and play video files simultaneously without interrupting system performance. An added value PureVideo™ provides is its high-definition MPEG-2 and WMV HD hardware accelerator that take on much of the heavy lifting during playback of Hi-Def video. Other video playback enhancements include a unique color correction mechanism that will help to create a home theater from a PC.
Real time monitoring the temperature, cooling fan speed and voltage of the graphics card, and dynamically control the working frequency and fan speed to let your graphics card always run at the best condition. GIGABYTE V-tuner2 provides a user-friendly and simple interface for overclocking, and allows users to dynamically adjust core and memory clocks.
* The function will probably be different according to the spec of product and the support of hardware architecture.
Widescreen resolution support
|Resolution||Colors (bits) ||Refresh Rate (Hz) |
|640 x 400||8/16/32||60~75|
|960 x 600||8/16/32||60~240|
|1280 x 800||8/16/32||60~150|
|1920 x 1200||8/16/32||60~85|
|1088 x 612||8/16/32||60~200|
|1280 x 720||8/16/32||60~150|
|1600 x 900||8/16/32||60~120|
|1920 x 1080||8/16/32||30~85|
*Resolutions are limited by the performance of the attached monitor.
16:9 / 16:10 aspect ratio monitors are only supported on Windows®
XP. The complete list of resolutions depends on the driver version and operating system.
*Dual integrated 400MHz RAMDACs for analog display resolutions up to and including 2048x1536 at 75Hz.
*Dual-link DVI capability to drive the industry's largest and highest resolution digital flat panel displays up to 2560x1600 at 60 Hz.
*Integrated HDTV encoder provides analog TV-output (Component/Composite/S-Video) up to 1080i resolution....more information
* The entire materials provided herein are for reference only. GIGABYTE reserves the right to modify or revise the content at anytime without prior notice.
* Advertised performance is based on maximum theoretical interface values from respective Chipset vendors or organization who defined the interface specification. Actual performance may vary by system configuration.
* All trademarks and logos are the properties of their respective holders.
* Due to standard PC architecture, a certain amount of memory is reserved for system usage and therefore the actual memory size is less than the stated amount.