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  • Quick Navigate
  • Graphics Processing
  • Core Clock
  • Core Clock
    Boost Clock* : up to 2589 MHz
    Game Clock* : up to 2359 MHz
    Boost Clock* : up to 2593 MHz (Reference card: 2589 MHz)
    Game Clock* : up to 2382 MHz (Reference card: 2359 MHz)
    Boost Clock* : up to 2607 MHz (Reference card: 2589 MHz)
    Game Clock* : up to 2428 MHz (Reference card: 2359 MHz)
  • Stream Processors
  • Memory Clock
  • Memory Size
  • Memory Type
  • Memory Bus
  • Memory Bandwidth (GB/sec)
  • Card Bus
  • Digital max resolution
  • Multi-view
  • Card size
  • Card size
    L=282 W=113 H=41 mm
    L=282 W=115 H=50 mm
    L=282 W=115 H=50 mm
  • PCB Form
  • DirectX
  • OpenGL
  • Recommended PSU
  • Power Connectors
  • Output
  • Accessories
  • Note
  • Note
    * “Boost Clock” is the maximum frequency achievable on the GPU running a bursty workload. Boost clock achievability, frequency, and sustainability will vary based on several factors, including but not limited to: thermal conditions and variation in applications and workloads.
    * “Game Clock” is the expected GPU clock when running typical gaming applications, set to typical TGP (Total Graphics Power). Actual individual game clock results may vary.
    * “Boost Clock” is the maximum frequency achievable on the GPU running a bursty workload. Boost clock achievability, frequency, and sustainability will vary based on several factors, including but not limited to: thermal conditions and variation in applications and workloads.
    * “Game Clock” is the expected GPU clock when running typical gaming applications, set to typical TGP (Total Graphics Power). Actual individual game clock results may vary.
    * “Boost Clock” is the maximum frequency achievable on the GPU running a bursty workload. Boost clock achievability, frequency, and sustainability will vary based on several factors, including but not limited to: thermal conditions and variation in applications and workloads.
    * “Game Clock” is the expected GPU clock when running typical gaming applications, set to typical TGP (Total Graphics Power). Actual individual game clock results may vary."