GeForce® GTX 1630 OC Low Profile 4G

GV-N1630OC-4GL
Key FeaturesSpecificationsSupportWhere to Buy

Specifications

  • Chipset
  • GeForce® GTX 1630
  • Core Clock
  • 1800 MHz (Reference Card: 1785 MHz)
  • CUDA® Cores
  • 512
  • Memory Clock
  • 12000 MHz
  • Memory Size
  • 4 GB
  • Memory Type
  • GDDR6
  • Memory Bus
  • 64 bit
  • Memory Bandwidth (GB/sec)
  • 96 GB/s
  • Card Bus
  • PCI-E 3.0 x 16
  • Digital max resolution
  • 7680x4320
  • Multi-view
  • 4
  • Card size
  • L=166.9 W=69 H=39 mm
  • PCB Form
  • Low Profile
  • DirectX
  • 12 API
  • OpenGL
  • 4.6
  • Power requirement
  • 300W
  • Power Connectors
  • N/A
  • Output
  • DisplayPort 1.4 *1
    HDMI 2.0b *2
    DVI-D *1
  • SLI support
  • N/A
  • Accessories
  • 1. Quick guide
    2. Low Profile Bracket *1
  • Chipset
  • GeForce® GTX 1630
  • Core Clock
  • 1800 MHz (Reference Card: 1785 MHz)
  • CUDA® Cores
  • 512
  • Memory Clock
  • 12000 MHz
  • Memory Size
  • 4 GB
  • Memory Type
  • GDDR6
  • Memory Bus
  • 64 bit
  • Memory Bandwidth (GB/sec)
  • 96 GB/s
  • Card Bus
  • PCI-E 3.0 x 16
  • Digital max resolution
  • 7680x4320
  • Multi-view
  • 4
  • Card size
  • L=166.9 W=69 H=39 mm
  • PCB Form
  • Low Profile
  • DirectX
  • 12 API
  • OpenGL
  • 4.6
  • Power requirement
  • 300W
  • Power Connectors
  • N/A
  • Output
  • DisplayPort 1.4 *1
    HDMI 2.0b *2
    DVI-D *1
  • SLI support
  • N/A
  • Accessories
  • 1. Quick guide
    2. Low Profile Bracket *1

* The terms HDMI, HDMI High-Definition Multimedia Interface, HDMI Trade dress and the HDMI Logos are trademarks or registered trademarks of HDMI Licensing Administrator, Inc.
* The entire materials provided herein are for reference only. GIGABYTE reserves the right to modify or revise the content at anytime without prior notice.
* Advertised performance is based on maximum theoretical interface values from respective Chipset vendors or organization who defined the interface specification. Actual performance may vary by system configuration.
* All trademarks and logos are the properties of their respective holders.
* Due to standard PC architecture, a certain amount of memory is reserved for system usage and therefore the actual memory size is less than the stated amount.

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