• Powered by NVIDIA GeForce FX 5500 GPU
  • Supports AGP 8X and 4 pipelines
  • Microsoft DirectX 9.0 support
  • Integrated with 128MB DDR memory and 64-bit memory interface
  • Features D-sub / TV-OUT
  • CineFX Engine
    Powers cinematic effects beyond imagination. With advanced vertex and pixel shader capabilities, stunning and complex special effects are possible. In addition, increased horsepower delivers faster and smoother gameplay.
  • AGP 8X
    Provides double the bandwidth of AGP 4X—2.1GB/sec. vs. 1.1GB/sec. AGP 8X enables more complex models and detailed textures, creating richer and more lifelike environments.
  • Microsoft® DirectX® 9.0
    Ensures the best performance and application compatibility for all DirectX 9.0 applications.
  • nView® Multi-Display Technology
    Advanced technology provides the ultimate in viewing flexibility and control for multiple monitors. NVIDIA GPUs are enabled to support multi-displays, but graphics cards vary.
  • GIGABYTE @VGA
    To make it easier update the VGA BIOS than before and help users update the latest VGA BIOS from Internet automatically.
  • GIGABYTE V-tuner2
    Real time monitoring the temperature, coolling fan speed and coltage of the graphics card, and dynamically control the working frequency and fan speed to let your graphics card always run at the best condition. GIGABYTE V-tuner2 provides a user-friendly and simple interface for overclocking, and allows users to dynamically adjust core and memory clocks.

* The terms HDMI, HDMI High-Definition Multimedia Interface, HDMI Trade dress and the HDMI Logos are trademarks or registered trademarks of HDMI Licensing Administrator, Inc.
* The entire materials provided herein are for reference only. GIGABYTE reserves the right to modify or revise the content at anytime without prior notice.
* Advertised performance is based on maximum theoretical interface values from respective Chipset vendors or organization who defined the interface specification. Actual performance may vary by system configuration.
* All trademarks and logos are the properties of their respective holders.
* Due to standard PC architecture, a certain amount of memory is reserved for system usage and therefore the actual memory size is less than the stated amount.