M28U Gaming Monitor
Specifications
- Panel Size (diagonal)
- 28" SS IPS
- Display Viewing Area (HxV)
- 631.928 x 359.78 (mm)
- Panel Backlight/ Type
- Edge type
- Display Surface(non-glare/ glare)
- Non-glare
- Color Saturation
- 94% DCI-P3/ 120% sRGB
- True Resolution
- 3840 x 2160 (UHD)
- Pixel Pitch
- 0.16 (H) x 0.16 (V)
- Brightness
- 300 cd/m2 (TYP)
- Contrast Ratio
- 1000:1
- Viewing Angle
- 178°(H)/178°(V)
- Display Colors
- 8 bits
- Response Time
- 1ms GTG / 2ms MPRT
- Refresh Rate
- 144Hz
120Hz for Console Game*
- HDR
- VESA Display HDR400
- Flicker-free
- Yes
- HBR3
- Yes
- Connectivity
- HDMI 2.1 (support 4K 144Hz 4:4:4 @ DSC enabled or 4K 144Hz 4:2:0) x2
Display port 1.4 (DSC) x1
USB Type-C x1
- Earphone Jack
- Yes
- Speaker
- 3W x2
- Unique Features
- OSD Sidekick**
Aim Stabilizer Sync
Black Equalizer
Dashboard
Crosshair
Timer
Counter
Auto-Update
KVM
6 axis Color Control
Smart OD
- USB port(s)
- USB 3.0 x3
- Power Type
- Built-in
- AC Input Max
- 115W
- Power Saving Mode
- 0.5W
- Power Off Mode
- 0.3W
- Voltage
- AC 100-240V ~ 50/60Hz
- Tilt(angle)
- -5°~+20°
- Swivel(angle)
- N/A
- Pivot(angle/direction)
- N/A
- Height Adjustment (mm)
- 130mm
- VESA Wall Mounting(mm)
- 100*100mm
- Kensington lock
- Yes
- Phys. Dimension with Stand(WxHxD)
- 636.5*534.2*193.6
- Phys. Dimension w/o stand (WxHxD)
- 636.5*372.3*63.1
- Box Dimension (WxHxD)
- 890*510*148
- Net Weight with stand (Esti.)
- 6.93 (kg)
- Net Weight without stand (Esti.)
- 5.18 (kg)
- Gross Weight (Esti.)
- 9.7 (kg)
- Accessories
- Power cable/HDMI cable/DP cable/USB cable/QSG/Warranty card
- Note
- *HDMI2.1 supports PS5 and Xbox Series X at 4K UHD@120Hz (4:2:0)
** To enable OSD Sidekick, it requires connection between PC and monitor with USB (A-Male to B-Male) cable.
- Panel Size (diagonal)
- 28" SS IPS
- Display Viewing Area (HxV)
- 631.928 x 359.78 (mm)
- Panel Backlight/ Type
- Edge type
- Display Surface(non-glare/ glare)
- Non-glare
- Color Saturation
- 94% DCI-P3/ 120% sRGB
- True Resolution
- 3840 x 2160 (UHD)
- Pixel Pitch
- 0.16 (H) x 0.16 (V)
- Brightness
- 300 cd/m2 (TYP)
- Contrast Ratio
- 1000:1
- Viewing Angle
- 178°(H)/178°(V)
- Display Colors
- 8 bits
- Response Time
- 1ms GTG / 2ms MPRT
- Refresh Rate
- 144Hz
120Hz for Console Game*
- HDR
- VESA Display HDR400
- Flicker-free
- Yes
- HBR3
- Yes
- Connectivity
- HDMI 2.1 (support 4K 144Hz 4:4:4 @ DSC enabled or 4K 144Hz 4:2:0) x2
Display port 1.4 (DSC) x1
USB Type-C x1
- Earphone Jack
- Yes
- Speaker
- 3W x2
- Unique Features
- OSD Sidekick**
Aim Stabilizer Sync
Black Equalizer
Dashboard
Crosshair
Timer
Counter
Auto-Update
KVM
6 axis Color Control
Smart OD
- USB port(s)
- USB 3.0 x3
- Power Type
- Built-in
- AC Input Max
- 115W
- Power Saving Mode
- 0.5W
- Power Off Mode
- 0.3W
- Voltage
- AC 100-240V ~ 50/60Hz
- Tilt(angle)
- -5°~+20°
- Swivel(angle)
- N/A
- Pivot(angle/direction)
- N/A
- Height Adjustment (mm)
- 130mm
- VESA Wall Mounting(mm)
- 100*100mm
- Kensington lock
- Yes
- Phys. Dimension with Stand(WxHxD)
- 636.5*534.2*193.6
- Phys. Dimension w/o stand (WxHxD)
- 636.5*372.3*63.1
- Box Dimension (WxHxD)
- 890*510*148
- Net Weight with stand (Esti.)
- 6.93 (kg)
- Net Weight without stand (Esti.)
- 5.18 (kg)
- Gross Weight (Esti.)
- 9.7 (kg)
- Accessories
- Power cable/HDMI cable/DP cable/USB cable/QSG/Warranty card
- Note
- *HDMI2.1 supports PS5 and Xbox Series X at 4K UHD@120Hz (4:2:0)
** To enable OSD Sidekick, it requires connection between PC and monitor with USB (A-Male to B-Male) cable.

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* The entire materials provided herein are for reference only. GIGABYTE reserves the right to modify or revise the content at anytime without prior notice.
* Advertised performance is based on maximum theoretical interface values from respective Chipset vendors or organization who defined the interface specification. Actual performance may vary by system configuration.
* All trademarks and logos are the properties of their respective holders.
* Due to standard PC architecture, a certain amount of memory is reserved for system usage and therefore the actual memory size is less than the stated amount.
* Advertised performance is based on maximum theoretical interface values from respective Chipset vendors or organization who defined the interface specification. Actual performance may vary by system configuration.
* All trademarks and logos are the properties of their respective holders.
* Due to standard PC architecture, a certain amount of memory is reserved for system usage and therefore the actual memory size is less than the stated amount.