M6800 V2
Precision Optical Gaming Mouse
Specifications
- Interfejs
- USB/ Wired
- Sistem praćenja
- Optical
- Osetljivost
- 800/1200/1600 DPI (Version 2016)
- Vreme odziva
- 125Hz
- Broj frejmova
- 4000 frames/ second
- Skrolovanje
- Standard Wheel
- Maksimalno ubrzanje
- 15G
- Maksimalna brzina praćenja
- 37 inches/ second
- DPI prekidač
- YES
- Side Buttons
- 2
- Životni vek prekidača (L/D klik)
- Left click: 5 Million Times
Right click: 3 Million Times
- Boja
- Metal Grey
- Dužina kabla
- 1.5M
- Dimenzije
- (L)127*(W)75*(H)42 mm
- Težina
- 95g
- OS Support
- Windows XP 32bit/ Vista/ Win 7/ Win8
- Sertifikat
- CE/FCC/BSMI/KCC
- Interfejs
- USB/ Wired
- Sistem praćenja
- Optical
- Osetljivost
- 800/1200/1600 DPI (Version 2016)
- Vreme odziva
- 125Hz
- Broj frejmova
- 4000 frames/ second
- Skrolovanje
- Standard Wheel
- Maksimalno ubrzanje
- 15G
- Maksimalna brzina praćenja
- 37 inches/ second
- DPI prekidač
- YES
- Side Buttons
- 2
- Životni vek prekidača (L/D klik)
- Left click: 5 Million Times
Right click: 3 Million Times
- Boja
- Metal Grey
- Dužina kabla
- 1.5M
- Dimenzije
- (L)127*(W)75*(H)42 mm
- Težina
- 95g
- OS Support
- Windows XP 32bit/ Vista/ Win 7/ Win8
- Sertifikat
- CE/FCC/BSMI/KCC
* The entire materials provided herein are for reference only. GIGABYTE reserves the right to modify or revise the content at anytime without prior notice.
* Advertised performance is based on maximum theoretical interface values from respective Chipset vendors or organization who defined the interface specification. Actual performance may vary by system configuration.
* All trademarks and logos are the properties of their respective holders.
* Due to standard PC architecture, a certain amount of memory is reserved for system usage and therefore the actual memory size is less than the stated amount.
* Advertised performance is based on maximum theoretical interface values from respective Chipset vendors or organization who defined the interface specification. Actual performance may vary by system configuration.
* All trademarks and logos are the properties of their respective holders.
* Due to standard PC architecture, a certain amount of memory is reserved for system usage and therefore the actual memory size is less than the stated amount.