MEC implements the ethos of Edge Computing for cellular phone networks, allowing content such as movies, video games, VR / AR applications and other multimedia content to be placed closer to the user at the periphery of the network, reducing latency and bandwidth requirements. For example, popular video content can be saved at the cellular base station, reducing network backhaul and transport requirements and improving loading times.
In addition, a MEC server can be used to implement applications such as Intelligent Video Analytics – video steams can be analyzed in real time without the need to be transmitted back to a central data center, accelerating detection and response times and trigger events automatically (e.g. abandoned bags, facial recognition of wanted or missing persons etc.), or for Augmented Reality – the MEC server will provide local object tracking and local AR content caching to overlay augmented reality content onto objects viewed on a cellular device camera.